FEN
[Event "Casual Horde game"]
[Site "http://chess.net/PoJZoGyj"]
[Date "2023.03.24"]
[White "lichess AI level 2"]
[Black "fish"]
[Result "0-1"]
[UTCDate "2023.03.24"]
[UTCTime "18:42:30"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Horde"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess.net"]
1. e5 d6 2. d5 dxc5 3. bxc5 Kd7?? { (-1.06 → 0.75) Blunder. e6 was best. } (3... e6 4. dxe6) 4. e4 h6 5. b4 f6? { (0.98 → 2.31) Mistake. e6 was best. } (5... e6 6. g6) 6. e6+ Ke8 7. gxf6?! { (2.77 → 1.54) Inaccuracy. g6 was best. } (7. g6) 7... gxf6?! { (1.54 → 2.61) Inaccuracy. exf6 was best. } (7... exf6 8. h5) 8. h5 Na6? { (2.14 → 3.69) Mistake. a6 was best. } (8... a6) 9. bxa6 bxa6?! { (3.67 → 4.92) Inaccuracy. b6 was best. } (9... b6 10. c6) 10. a5 Rb8 11. e5?! { (5.59 → 3.69) Inaccuracy. c6 was best. } (11. c6 Ra8 12. c5 Bg7 13. c4 Kf8 14. d4 Qe8 15. c3 Rb8 16. c2 Rh7) 11... Bb7 12. e4 fxe5 13. c6? { (4.14 → 2.21) Mistake. fxe5 was best. } (13. fxe5 c6) 13... Ba8?? { (2.21 → 4.99) Blunder. exf4 was best. } (13... exf4 14. cxb7) 14. e2?? { (4.99 → 1.36) Blunder. fxe5 was best. } (14. fxe5 Nf6) 14... exf4 15. gxf4 Bg7 16. g3?! { (2.20 → 1.38) Inaccuracy. e5 was best. } (16. e5 Nf6 17. e4 Kf8 18. a4 Nxh5 19. gxh5 Bxc6 20. dxc6 Qe8 21. g4 Qxc6) 16... Nf6 17. c5?? { (1.92 → -2.20) Blunder. a4 was best. } (17. a4 Kf8 18. b5 Qe8 19. d4 Kg8 20. b4 Kh7 21. a3 Rf8 22. e5 Nxd5) 17... Kf8?? { (-2.20 → 1.01) Blunder. Nxd5 was best. } (17... Nxd5 18. exd5 Qxd5 19. a4 Bxc6 20. b3 Qd8 21. h4 Bf6 22. a3 Kf8 23. e4) 18. g2?? { (1.01 → -2.20) Blunder. c4 was best. } (18. c4 Qe8) 18... Nxg4?? { (-2.20 → 3.61) Blunder. Nxd5 was best. } (18... Nxd5 19. e5 Bxc6 20. h4 Bf6 21. e4 Kg7 22. h3 Ba4 23. d4 Bb5 24. d3) 19. hxg4 Qe8 20. e5 Qd8 21. e4 Kg8 22. c4 Bxc6 23. d4 Bxd5 24. exd5? { (3.85 → 1.91) Mistake. cxd5 was best. } (24. cxd5 c6) 24... c6 25. dxc6?? { (2.12 → -4.28) Blunder. d6 was best. } (25. d6 Bf8 26. d7 Rb7 27. c3 Bg7 28. d3 Rxd7 29. exd7 Qxd7 30. a4 Bf6) 25... Qxd4 26. d3?! { (-3.92 → -5.00) Inaccuracy. c3 was best. } (26. c3 Qxc4) 26... Qxf2 27. d2 Qxf1 28. h4 Qxh1?! { (-4.68 → -3.61) Inaccuracy. Rc8 was best. } (28... Rc8 29. d4) 29. c3? { (-3.61 → -5.94) Mistake. d4 was best. } (29. d4 Qxg2 30. d5 Qxf3 31. c7 Rc8 32. d6 Qxg3 33. b5 axb5 34. g5 hxg5) 29... Qxc1 30. b3?! { (-4.92 → -6.30) Inaccuracy. d4 was best. } (30. d4 Qxd2) 30... Qxb1 31. a4? { (-5.00 → -8.91) Mistake. d4 was best. } (31. d4 Rc8 32. d5 Qd3 33. a4 Qxd2 34. b5 Qxg2 35. b6 Kh7 36. c7 Qxg3) 31... Qxa1? { (-8.91 → -4.92) Mistake. Qxd3 was best. } (31... Qxd3 32. b5) 32. c7 Rc8 33. c6?! { (-5.46 → -9.81) Inaccuracy. d4 was best. } (33. d4 Qxa2 34. d5 Kh7 35. d6 Qxd2 36. g5 hxg5 37. hxg5 Qxc3 38. f6 Rxc7) 33... Qxa2 34. b5 Qxd2 35. b4 Qxg2 36. f6 Bxf6 37. g5 Bxg5 38. fxg5 Qxg3 39. f4 Qxd3 40. b6 Qxc3 41. b7 Rf8?? { (-11.34 → 7.08) Blunder. Kg7 was best. } (41... Kg7 42. bxc8=R Rxc8 43. b5 Rxc7 44. c5 Qxc5 45. f5 Qxe5 46. b6 axb6 47. axb6) 42. f5?? { (7.08 → -10.31) Blunder. c8=Q was best. } (42. c8=Q) 42... Kg7?? { (-10.31 → 0.00) Blunder. Kh7 was best. } (42... Kh7) 43. c8=B?? { (0.00 → -11.38) Blunder. f6+ was best. } (43. f6+ exf6 44. exf6+ Qxf6 45. gxf6+ Kxf6 46. b5 axb5 47. axb5 Kxe6 48. c5 Kd5) 43... Rxc8?? { (-11.38 → 0.00) Blunder. Qxe5 was best. } (43... Qxe5 44. f6+ exf6 45. Bd7 fxg5 46. hxg5 hxg5 47. b5 Kf6 48. b6 axb6 49. axb6) 44. c7?? { (0.00 → -12.47) Blunder. f6+ was best. } (44. f6+ exf6 45. exf6+ Qxf6 46. gxf6+ Kxf6 47. bxc8=R Rxc8 48. b5 Ke5 49. c5 Re8) 44... Rxc7 45. c5 Rxb7 46. gxh6+?! { (-16.28 → Mate in 11) Checkmate is now unavoidable. f6+ was best. } (46. f6+ Kg8 47. c6 Rc7 48. f7+ Kg7 49. b5 Qxe5 50. g6 Rcc8 51. c7 axb5) 46... Kxh6 47. b5 Kxh5 48. c6 Rbb8 49. c7 Ra8 50. c8=Q Raxc8 51. bxa6 Kxh4 52. f6 exf6 53. e7 Qxa5 54. e8=R Rcxe8 55. exf6 Qxa4 56. f7 Rd8?! { (Mate in 2 → -11.65) Lost forced checkmate sequence. Qxa6 was best. } (56... Qxa6 57. fxe8=Q Rxe8#) 57. f8=N?! { (-11.65 → Mate in 2) Checkmate is now unavoidable. f8=Q was best. } (57. f8=Q Qxa6) 57... Qxa6 58. Nh7 Rdg8 59. Nf8 Rxf8# { Game ends by variant rule. } 0-1
